[umacui_set_motor] Class="Function" Prototype="void umacui_set_motor();" [umacui_set_dimm_buttons] Class="Function" Prototype="void umacui_set_dimm_buttons(int set);" [umacui_init] Class="Function" Prototype="void umacui_init(int ID);" [umacui_error] Class="Function" Prototype="void umacui_error(char *message);" [umacui_move_rel] Class="Function" Prototype="int umacui_move_rel(int panel, int control, int event, void *callbackData, int eventData1, int eventData2);" [umacui_move_abs] Class="Function" Prototype="int umacui_move_abs(int panel, int control, int event, void *callbackData, int eventData1, int eventData2);" [umacui_home_move] Class="Function" Prototype="int umacui_home_move(int panel, int control, int event, void *callbackData, int eventData1, int eventData2);" [umacui_get_mot_position] Class="Function" Prototype="int umacui_get_mot_position(int panel, int control, int event, void *callbackData, int eventData1, int eventData2);" [umacui_quit] Class="Function" Prototype="int umacui_quit(int panel, int control, int event, void *callbackData, int eventData1, int eventData2);" [OnCommand] Class="Function" Prototype="int OnCommand(int panel, int control, int event, void *callbackData, int eventData1, int eventData2);" [OnAcceleration] Class="Function" Prototype="int OnAcceleration(int panel, int control, int event, void *callbackData, int eventData1, int eventData2);" [OnVelocity] Class="Function" Prototype="int OnVelocity(int panel, int control, int event, void *callbackData, int eventData1, int eventData2);" [OnAxis] Class="Function" Prototype="int OnAxis(int panel, int control, int event, void *callbackData, int eventData1, int eventData2);" [OnRelDistance] Class="Function" Prototype="int OnRelDistance(int panel, int control, int event, void *callbackData, int eventData1, int eventData2);" [OnAbsDistance] Class="Function" Prototype="int OnAbsDistance(int panel, int control, int event, void *callbackData, int eventData1, int eventData2);" [OnMotorStatus] Class="Function" Prototype="int OnMotorStatus(int panel, int control, int event, void *callbackData, int eventData1, int eventData2);" [OnCsStatus] Class="Function" Prototype="int OnCsStatus(int panel, int control, int event, void *callbackData, int eventData1, int eventData2);" [OnZbreak] Class="Function" Prototype="int OnZbreak(int panel, int control, int event, void *callbackData, int eventData1, int eventData2);" [OnCalib] Class="Function" Prototype="int OnCalib(int panel, int control, int event, void *callbackData, int eventData1, int eventData2);" [Home] Class="Function" Prototype="int Home(int panel, int control, int event, void *callbackData, int eventData1, int eventData2);" [Trig] Class="Function" Prototype="int Trig(int panel, int control, int event, void *callbackData, int eventData1, int eventData2);"